Jun 23, 2019 23:18:14 GMT
Post by Da Boss on Jun 23, 2019 23:18:14 GMT
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[attr="class","opmindtopleft"]02
[attr="class","opmindtopright"]Starting Limits
[attr="class","opmindtop2"]The Shit you can have
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Techniques or techs are essential in any combat themed roleplay, and they definitely play an important role here, As fights as bound to happen during a crisis and even during regular post and training, techniques are bound to be used. They contribute to the unique fighting style of each character and can range from horrendously simplistic, to intricately complex and ostentatious in their effects.
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Techniques come in three different classifications Offensive, Defensive, and Supplementary. Of those different classifications, there are also sub-classifications for each individual one. We will explain each so that you may understand better.
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Offensive: These techniques are used to directly or indirectly damage an enemy or an object, whether Melee or Ranged. They can be unarmed, use weapons, both melee and ranged, and can also involve quirk abilities designed to damage.
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Defensive: This category includes techniques that protect you or others, whether directly or indirectly, from others' attacks. They can be used to prevent attacks from landing, either by raising your own evasive capabilities or hindering your opponent's accuracy or to soften the blow of attacks that do land. Or even use quirk abilities to create those same effects.
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Supplementary: These are techniques that are neither offensive or defensive inherently and can do both depending on how you use it. They can affect the offensive or defensive potential of other techniques, they have many uses and can either cause damage or stop attacks or neither. Quirk enhancements and transformations are included in this category.
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These classifications all come in different ranges as well. There is Melee range which is basically as far as your character can reach or for those holding a standard sized weapon how far away their weapon can reach. Mid Range is anywhere from extending to about as far as a long weapon such as a staff to a bit further out. Long Range is anything further than that unless you have modified it a pistol can only reach mid-range, though a rifle can hit; long range. Also, there is one more range which is self which is basically stating that it covers a person body like a shield of some sort.
Trash level or E rank techniques at their most powerful are a step above free form attacks. For a example a straight punch where a twisting torque motion is used to increase the damage down would be an E rank tech. Most quirk techs will never be this low in rank as things like throwing a banana peel on the ground to make an opponent slip would count as a good and powerful E rank technique.
Neophyte or D rank techniques are at their very weakest moves that are a step above free form attacks. Though at their most powerful they are more advanced versions of basic attacks though they are not strong enough to be considered superhuman feats or anything complex.
The base level of a Quotidian Technique or C rank would be not unrealistic, but can be considered much more advanced then a free form attack due to having added effects such as knocking an enemy back. Though the higher versions of these attacks are relatively unnatural such as melee attacks being used from range and stronger levels of defense that seem almost super human and definitely unnatural.
Advanced Techniques or B rank are techniques that seemingly defy nature and logic. Such as powerful slashes that cut from a distance and illusions that grip an opponent's mind. Those who have access to this level of techniques are just starting to see how terrifying the world can be and those who do not have access to these attacks that see them assume that the person is of the most advanced level.
Elite Techniques or A rank are techniques that have transcended even what was once believed to be superhuman. They are highly dangerous and could kill if not properly controlled. The difference between elite techniques and advanced techniques are not that different and those who have a lesser understanding of martial skill most likely would not be able to tell the difference.
Legendary Techniques or S rank are signature super moves of those who have learned to use them. These techniques are so strong that seeing them is enough to put even those who have mastered Elite techniques in awe. They can be used to take control of almost any situation, though using them can be very taxing.
Techniques or techs are essential in any combat themed roleplay, and they definitely play an important role here, As fights as bound to happen during a crisis and even during regular post and training, techniques are bound to be used. They contribute to the unique fighting style of each character and can range from horrendously simplistic, to intricately complex and ostentatious in their effects.
[break][break]
Techniques come in three different classifications Offensive, Defensive, and Supplementary. Of those different classifications, there are also sub-classifications for each individual one. We will explain each so that you may understand better.
[break][break]
Offensive: These techniques are used to directly or indirectly damage an enemy or an object, whether Melee or Ranged. They can be unarmed, use weapons, both melee and ranged, and can also involve quirk abilities designed to damage.
[break][break]
Defensive: This category includes techniques that protect you or others, whether directly or indirectly, from others' attacks. They can be used to prevent attacks from landing, either by raising your own evasive capabilities or hindering your opponent's accuracy or to soften the blow of attacks that do land. Or even use quirk abilities to create those same effects.
[break][break]
Supplementary: These are techniques that are neither offensive or defensive inherently and can do both depending on how you use it. They can affect the offensive or defensive potential of other techniques, they have many uses and can either cause damage or stop attacks or neither. Quirk enhancements and transformations are included in this category.
[break][break]
These classifications all come in different ranges as well. There is Melee range which is basically as far as your character can reach or for those holding a standard sized weapon how far away their weapon can reach. Mid Range is anywhere from extending to about as far as a long weapon such as a staff to a bit further out. Long Range is anything further than that unless you have modified it a pistol can only reach mid-range, though a rifle can hit; long range. Also, there is one more range which is self which is basically stating that it covers a person body like a shield of some sort.
Trash
E Rank
Trash level or E rank techniques at their most powerful are a step above free form attacks. For a example a straight punch where a twisting torque motion is used to increase the damage down would be an E rank tech. Most quirk techs will never be this low in rank as things like throwing a banana peel on the ground to make an opponent slip would count as a good and powerful E rank technique.
Neophyte
D Rank
Neophyte or D rank techniques are at their very weakest moves that are a step above free form attacks. Though at their most powerful they are more advanced versions of basic attacks though they are not strong enough to be considered superhuman feats or anything complex.
Quotidian
C Rank
The base level of a Quotidian Technique or C rank would be not unrealistic, but can be considered much more advanced then a free form attack due to having added effects such as knocking an enemy back. Though the higher versions of these attacks are relatively unnatural such as melee attacks being used from range and stronger levels of defense that seem almost super human and definitely unnatural.
Advanced
B Rank
Advanced Techniques or B rank are techniques that seemingly defy nature and logic. Such as powerful slashes that cut from a distance and illusions that grip an opponent's mind. Those who have access to this level of techniques are just starting to see how terrifying the world can be and those who do not have access to these attacks that see them assume that the person is of the most advanced level.
Elite
A Rank
Elite Techniques or A rank are techniques that have transcended even what was once believed to be superhuman. They are highly dangerous and could kill if not properly controlled. The difference between elite techniques and advanced techniques are not that different and those who have a lesser understanding of martial skill most likely would not be able to tell the difference.
Legendary
S Rank
Legendary Techniques or S rank are signature super moves of those who have learned to use them. These techniques are so strong that seeing them is enough to put even those who have mastered Elite techniques in awe. They can be used to take control of almost any situation, though using them can be very taxing.
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PHARAOH LEAP CREATES
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